A dream in green

25 02 2009

I have to admit it. I like steel and rust more than shiny pipes and black and white modern design. Thus being so, I grabbed some buckets of rivets and my famous rusty steel and green glass textures.
 
What I wrenched out of my head after 4 days of building was my new headquarter in a 140m diameter cogwheel.

Now, after the rivets have cooled down, I decided to pack that up for sale in a while.

I was asked why I would be not selling it right away.

The answer is fairly easy:
To show off a bit. I behold it to be a somewhat unique structure in SL (yes I know well that there are probably a million unique structures around – but this is my personal-lookwhat-I’ve-done-now-structure 🙂 ).

But to offer some solace to the people who already asked me about it because of the looks and the somewhat nifty gate-construction, I took the vastly huge entrance hall and converted it into a separate structure, which I called “The Greenhouse”. This is going to be the first prefab of a new line of products, I call Steelworks

ps_greenhouse_001c

The Greenhouse offers a spacious hall, ideally suited as a workshop,
a store, a gallery or simply a stylish home.

The innovative entrance doors open automaticly and with a massive sound to let you in while the external lanterns allow you to set your entrance to the right light. The lanterns detect nighttime and switch on automaticly as soon as your sim turns dark.

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Technical Data
————————————————–
Footprint: 36 x 36 meter
Height: about 18 meter
Prims: 223
– Building: 194
– Lamps and lightswitch: 39

Permissions:
Mod/Copy/No Transfer
(Except for the scripts which are no mod)

Price: 1999 L$

See it on SLX: http://xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1248154

Or look for it in my mainstore: http://slurl.com/secondlife/Dhaulagiri/223/151/56





New years, new ambitions, new armors

15 01 2009

I know, I am about half a month late there but a happy new year to everyone.

New year, new groups, new motivation, new products could also be a headline for this.
After the last year being devilishly busy, this year started somewhat calm
during holidays I was even able to build some new things.

One of those was my new mainstore,of which I will report in some following post. I

I felt quite honoured, as the folks of Public Sandbox Group (PSG), a group of gifted builders,
who run several sandboxes like at Hyboria, Mauve, Columbine and Kings Bishop and who teach people to build,
invited me to join their ranks.

Due to this I returned to building in sandboxes instead of working alone up on my shops skyplatform.
And it seems to be true enough that company forwards creativity.

Soon after starting again to hang out there, I dug out some old project idea: the Panzerklein

A powerarmor that will protect you from all hardships of life

This is a concept, I saw in a computer game once (and even though suspected by some, it was not
Bioshock) where people used self propelled armor-suits with heavy weaponry.

Except for the heavy weapons I liked that idea and decided to give it a try. Ad finally here is the result.
A steampunk hazard suit for the adventurous avatar, which will allow him to move to the most dangerous envivroments
without any harm.:)

Besides it will amuse its owner with some nice features like some weird sounds coming from the engine, a walk that
indicates that the constructor may have been doing something wrong here and there and my favourite:
a gramophone-sound system to amuse yourself and bystanders.

I also offer a free product demo, so everyone could try this peak point in steel-fashion before
buying it.

Read more about it on my XStreet Sl product page:
http://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1136626

The Demo can be found here:
http://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1136665





The Yardsale Avatar

5 10 2008

On a wild party a few people discussed about strange avatars. Then we came to moving shops … suddenly somebody uttered the thought that if youd had to carry all that stuff from one shop to the other, you’d look like a moving yardsale … a big pile of rubbish.

The natural thought to follow while dancing was to try that and hang all kinds of queer stuff on every single attacmentpoint to get and keep on spinning in dancing.

Ta DAHHHH!:) Everyone kept laughing for half an hour and it was decided that the Outfit should be remembered and offered as an Avatar.

Be sure to be remembered when wearing this!

Photos can not completely show the hilarous effect, so i turned up a little video:





Back to (Second) Life

3 10 2008

Oh dear, what a year.

After finishing my diploma and acquiring a new post in RL I had to settle in there. After did that, my bosses at the city administration  decided that they’d need me to hop into the local animal asylum as an emergency manager to streighten things until a regular manager is hired. Intriguing.

Now … after I passed that job to the new manager, I am finally free again to return to the net for longer than 15 minutes per day and do things, I like to do like buildingand straightening out my own shop:)

It’s high time to buld something and pack up those Boulevard – Segment shop project, I have in my pocket for ages.:()





Let the summer begin…

19 06 2008

Its grand old holiday time for the next two weeks in old RL, which basicly means that I have more time for inworld matters:) For that reason, I am in the lucky position to complete some designs and wrap them up.:)

Besides that, I fiddled myself into GIMP, my mysterious graphics program, with the effect, that I now strive to improve the design of my product-posters.

Here is my first result …. well as the creator, I will naturally think it’s great …what would you think?

Oh btw thats a new product too, of course:)

 





New Product: Ventriloq – Personal Greeter HUD

18 05 2008

As a shopkeeper in Second Life ™, you normally have to repeat certain welcomings or product-related phrases to point out this or that over and over. That is, if you happen to be a shopkeeper who seeks ‘face-toface’-contact with customers or have employees for giving personal service.

Examples:
“Greetings. Welcome at SLCME headquarters. How may I help you?”
“Please remark that, if our products get utterly destroyed because of a malfunctioning prim, we will of course redeliver a fresh copy of the respective prim.”

Quite some typing for business-conversation, you have to do multiple times, isn’t it?

Due to this, a gadget, worn as a HUD that makes your avatar actually say whatever phrases you preset with a simple click, would defenitely save you some typing time.

Find it at The Hammerwielder Store Shop, on Second Life(tm) Exchange or on my onrez-site and take a look on a way to make serving customers a tad easier.





View on the weather

12 05 2008

Having no idea if the term is still up to date, “net-weather” today again became intereresting for me again.

While in RL, I look in my homes garden and see the brightest monday since months (and a holiday with that), I see sheer blackness while looking at my SL client, which tells me that there is no login due to asset server probs. Furthermore a shy look a the blog tells me that today net weather seemed to be on blizzard with several outages.

Unfortunately, that isn’t really new there. Since the upgrade to the new windlight-included client, things go worse. Sales drop, network jams, network brown-or blackouts.

And more and more often, I get to the point to think about blowing the whole show, revoke my premium account and simply sit and wait until any other massive envivroment comes up which allows creation and sale of own content to brighten its atmosphere.

It is not yet that I feel that LL abandoned their baby, but for considerably sure, they neglect it. There is about 60000 users max, I see to be online simultaniously (How many of them bots? Who knows.). And not one day passes, in which the grid breaks down like a old-age-wrecked railroad with a serious pneumonia.

This would be perfectly alright, if this would be an experimantel envivroment for a bunch of merry but unhappy students or beta-testers. Fact is, it is not.

The fabulous thing, LL’s vision had coming here is a grand thing, paid for by people who only want to have fun and can not because their inventory vanishes, they cannot move or simply are denied access by grid overload. Plus it is paid for by people who run a business and try to sell things they deem either nice or usefull to other people .

Now the problem with selling or even having customer relation is that you can not, if nobody can log in.

You can not have them, if nobody can teleport and follow your landmarks.

You can not have them, if nobody is able to see your shop because rezzing the surrounding on the new sim after TP takes ages for the customer so he becomes frustrated and leaves.

You can not if the customer buys anything from you and either the payment is going stale or the item is never delivered because of malfunctioning asset-servers.

I am sure, I would be able to talk about this kind of stormy net-weather all day. When you pay 125 US$ Tier per month (not to talk about an additional 19% VAT, my government never asked me for) plus the 6 US$ for a yearly premium account, you are surely not a big fish in the business, I know that very well.

But it’s the medium and small fishes that fill the net.

I find it hard to cope with the fact that coverage of the costs I have dropped from 100% with a little surplus now and then to about 20 to 50% because customers do not appear, are not able to see my shop in time or even cannot enter the whole grid. When you sell prefabs you are clearly at the end of the chain.

People have no sufficient net-weather, people buy or rent no land to place a home or business. Now if they don’t, they for sure buy no prefabs.

The sum of it is:

Even if you look at bright sunshine through your window, weather can be still stormy and clouded in  another life.