A dream in green

25 02 2009

I have to admit it. I like steel and rust more than shiny pipes and black and white modern design. Thus being so, I grabbed some buckets of rivets and my famous rusty steel and green glass textures.
 
What I wrenched out of my head after 4 days of building was my new headquarter in a 140m diameter cogwheel.

Now, after the rivets have cooled down, I decided to pack that up for sale in a while.

I was asked why I would be not selling it right away.

The answer is fairly easy:
To show off a bit. I behold it to be a somewhat unique structure in SL (yes I know well that there are probably a million unique structures around – but this is my personal-lookwhat-I’ve-done-now-structure 🙂 ).

But to offer some solace to the people who already asked me about it because of the looks and the somewhat nifty gate-construction, I took the vastly huge entrance hall and converted it into a separate structure, which I called “The Greenhouse”. This is going to be the first prefab of a new line of products, I call Steelworks

ps_greenhouse_001c

The Greenhouse offers a spacious hall, ideally suited as a workshop,
a store, a gallery or simply a stylish home.

The innovative entrance doors open automaticly and with a massive sound to let you in while the external lanterns allow you to set your entrance to the right light. The lanterns detect nighttime and switch on automaticly as soon as your sim turns dark.

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Technical Data
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Footprint: 36 x 36 meter
Height: about 18 meter
Prims: 223
– Building: 194
– Lamps and lightswitch: 39

Permissions:
Mod/Copy/No Transfer
(Except for the scripts which are no mod)

Price: 1999 L$

See it on SLX: http://xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1248154

Or look for it in my mainstore: http://slurl.com/secondlife/Dhaulagiri/223/151/56





Let the summer begin…

19 06 2008

Its grand old holiday time for the next two weeks in old RL, which basicly means that I have more time for inworld matters:) For that reason, I am in the lucky position to complete some designs and wrap them up.:)

Besides that, I fiddled myself into GIMP, my mysterious graphics program, with the effect, that I now strive to improve the design of my product-posters.

Here is my first result …. well as the creator, I will naturally think it’s great …what would you think?

Oh btw thats a new product too, of course:)

 





Product: Vintage Mall ‘ The Majestic’

21 02 2008

One of the purposes of this blog is to announce and -of course- promote products, I created and offer at my shop. Well, I guess now is a good time to start to do so.

I have already created quite a bunch of vintage shops, homes, a castle and miscellaneous gadgets, but I intend to only spotlight one or two of them and concentrate on upcoming products.

Comments on any product will be highly appreciated. For one reason, this helps me to do better products in the future and for another: I like to hear if somebody tells me that what i do is good:)

Now as for the ‘Majestic’ – Mall design, I maybe should start with the technical data:

The Majestic

 I built this structure because I just bought the location on Dhaulagiri and needed something new to offer my things in.

The Majestic 2The old warehouse, I used was fine and you will find it among my products in the shop, but it was simply not fitting my L-shaped land without taking some of the atmoshpere.The Majestic 4

So I came up with some new idea, I had bouncing round my head for quite some time.

This idea and the fact that i always wanted to experiment about the possibilities of huge prims, enabled me to constrruct this one out of only 130 prims which leaves you only with the problem of footprint(to any troll-feeders: yes i know about the huge prim-debate that has been going on for several years now and due to the jump in server technology, I am of the opinion that LL would do good to invent larger prims that can be modified properly).

 I wanted something bright and shiny but also with what I call ‘the-golden-age-look’. So I took some nice terracotta-wallpaper-texture, made it semi-reflective and attained the look it has now and which still blows me away when I watch it during sundown or dawn-phase without even using windlight.

The Majestic 3

I intend to do some more in that look, just to see where it leads me. But that will be a job for the time, when I boxed up all the stuff i have finished in my pocket.

 The Majestic 5A structure this big always has some temple-like character, so the rezbox, I ship it in holds the open-to all-sides design and an additional rezbox with separator-elements, shopsign-dummies and prims that turn the arches into alcovens by closing the walls on three of the four sides of the building.

This way you can separate the whole building into 24 smaller shops to rent out with even some space left in the middle.  You only need to place that rezbox in the yellow marker in the middle of the gound floor and rez the additional config with the usual-3-click-technique, you are used from rezboxes all out SL. 

Saying that, reminds me that I had loads of requests for the effects of the HAVOC 4 upgrade. I use the 1.11 version of the omega rez-locus scripts on all my buildings which on the one hand works fine with HAVOC and on the other hand enables you to rez multiple buildings from different boxes which do not interfere with each other, which was extremely annoying, when you worked on a sim-wide-level, placing structures to see how they look. 

But back to the building:

Like all my buildings, the ‘Majestic’ comes with mod- and copy-permissions so you can adapt it to your needs at any time.

In the present style, I think it will do good as a small mall, a huge shop, a temple or even as club. If you have the intentions to use it as a home, please remark, that there are no bathroom facilities included;) 

For a look on the building in-world, simply click here.

The Majestic 6