A dream in green

25 02 2009

I have to admit it. I like steel and rust more than shiny pipes and black and white modern design. Thus being so, I grabbed some buckets of rivets and my famous rusty steel and green glass textures.
 
What I wrenched out of my head after 4 days of building was my new headquarter in a 140m diameter cogwheel.

Now, after the rivets have cooled down, I decided to pack that up for sale in a while.

I was asked why I would be not selling it right away.

The answer is fairly easy:
To show off a bit. I behold it to be a somewhat unique structure in SL (yes I know well that there are probably a million unique structures around – but this is my personal-lookwhat-I’ve-done-now-structure 🙂 ).

But to offer some solace to the people who already asked me about it because of the looks and the somewhat nifty gate-construction, I took the vastly huge entrance hall and converted it into a separate structure, which I called “The Greenhouse”. This is going to be the first prefab of a new line of products, I call Steelworks

ps_greenhouse_001c

The Greenhouse offers a spacious hall, ideally suited as a workshop,
a store, a gallery or simply a stylish home.

The innovative entrance doors open automaticly and with a massive sound to let you in while the external lanterns allow you to set your entrance to the right light. The lanterns detect nighttime and switch on automaticly as soon as your sim turns dark.

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Technical Data
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Footprint: 36 x 36 meter
Height: about 18 meter
Prims: 223
– Building: 194
– Lamps and lightswitch: 39

Permissions:
Mod/Copy/No Transfer
(Except for the scripts which are no mod)

Price: 1999 L$

See it on SLX: http://xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1248154

Or look for it in my mainstore: http://slurl.com/secondlife/Dhaulagiri/223/151/56

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Busy-Bee-Weekend

17 03 2008

Now this weekend has seen some work. By the way, did I ever mention that my fiance always sneers at me as I claim to work, while I lay down on my couch, digging under a cosy blanket with my laptop in front of me on a small  table.
The fact alone that my attention is malfunctioning during that time -especially in catching up on her comments about what’s on TV- should tell her that I am highly  concentrated:)

However, during this weekend I managed to work a bit, even though SL was jammy again at  times.

At first, me and my friend Dispensus Waechter got back on the old idea to rent out the Storeshop’s Shop Displays on the Life-display-platform over the shop (God, what a repititory sentence).Hrmmph. Explanation:

In Dhaulagiri, I finally had the chance to get rid of the Holovendor – solution for all of  my products and to put up Life-Displays, people can teleport to and see the structure they  would buy in full size.

This display platform now has its traffic and it naturally costs some prims. Due to the fact, that my main focus is on buildings, I have no big ambition in creating furniture. This means, the the shops always appeared somewhat bare and lifeless, while I alwayswanted to give the customer an impression of what my creations could look like in their place.

So we hammered out the idea to rent those display shops to shopkeepers.

My friend Dispenus Waechter took over the task to oversee the rental business there and will  do so for the upcoming lifedisplay of the segment shops, soon to come.

He bought a hippo-rental server and did set up the rentboxes and rental boards. So far the  boxes seem to be brillo, even though we aren’t smart enough to use the web-based-server  option as of yet:)

We hope to offer some synergy-effect to shopkeepers here, due to its a free-tp zone. This  basicly means that they can offer their customers the chance to hop into their shops while  also the customers of the Hammerwielder Store Shop will pass by their shops to see the structures and  -of course- whats in them.

Now so much for that. I myself at the same time bought a hippo-update-server and  experimented with it. This means, that from now on, I will ship my products in Omega Rez  _locus Boxes which will look for an update every time they are rezzed to build a structure.

The customer will be given any never version on that very moment.

I hope this piece of service will improve quality for I am now able to correct little  glitches found immediately and not have to contact buyers one by one.

And finally what I did this weekend was to finish the forest mansion, I had underway for  quite some time now and boxed it up for sale (see product article above).

Now who says you can’t work on a couch?!





Product: Vintage Mall ‘ The Majestic’

21 02 2008

One of the purposes of this blog is to announce and -of course- promote products, I created and offer at my shop. Well, I guess now is a good time to start to do so.

I have already created quite a bunch of vintage shops, homes, a castle and miscellaneous gadgets, but I intend to only spotlight one or two of them and concentrate on upcoming products.

Comments on any product will be highly appreciated. For one reason, this helps me to do better products in the future and for another: I like to hear if somebody tells me that what i do is good:)

Now as for the ‘Majestic’ – Mall design, I maybe should start with the technical data:

The Majestic

 I built this structure because I just bought the location on Dhaulagiri and needed something new to offer my things in.

The Majestic 2The old warehouse, I used was fine and you will find it among my products in the shop, but it was simply not fitting my L-shaped land without taking some of the atmoshpere.The Majestic 4

So I came up with some new idea, I had bouncing round my head for quite some time.

This idea and the fact that i always wanted to experiment about the possibilities of huge prims, enabled me to constrruct this one out of only 130 prims which leaves you only with the problem of footprint(to any troll-feeders: yes i know about the huge prim-debate that has been going on for several years now and due to the jump in server technology, I am of the opinion that LL would do good to invent larger prims that can be modified properly).

 I wanted something bright and shiny but also with what I call ‘the-golden-age-look’. So I took some nice terracotta-wallpaper-texture, made it semi-reflective and attained the look it has now and which still blows me away when I watch it during sundown or dawn-phase without even using windlight.

The Majestic 3

I intend to do some more in that look, just to see where it leads me. But that will be a job for the time, when I boxed up all the stuff i have finished in my pocket.

 The Majestic 5A structure this big always has some temple-like character, so the rezbox, I ship it in holds the open-to all-sides design and an additional rezbox with separator-elements, shopsign-dummies and prims that turn the arches into alcovens by closing the walls on three of the four sides of the building.

This way you can separate the whole building into 24 smaller shops to rent out with even some space left in the middle.  You only need to place that rezbox in the yellow marker in the middle of the gound floor and rez the additional config with the usual-3-click-technique, you are used from rezboxes all out SL. 

Saying that, reminds me that I had loads of requests for the effects of the HAVOC 4 upgrade. I use the 1.11 version of the omega rez-locus scripts on all my buildings which on the one hand works fine with HAVOC and on the other hand enables you to rez multiple buildings from different boxes which do not interfere with each other, which was extremely annoying, when you worked on a sim-wide-level, placing structures to see how they look. 

But back to the building:

Like all my buildings, the ‘Majestic’ comes with mod- and copy-permissions so you can adapt it to your needs at any time.

In the present style, I think it will do good as a small mall, a huge shop, a temple or even as club. If you have the intentions to use it as a home, please remark, that there are no bathroom facilities included;) 

For a look on the building in-world, simply click here.

The Majestic 6