A dream in green

25 02 2009

I have to admit it. I like steel and rust more than shiny pipes and black and white modern design. Thus being so, I grabbed some buckets of rivets and my famous rusty steel and green glass textures.
 
What I wrenched out of my head after 4 days of building was my new headquarter in a 140m diameter cogwheel.

Now, after the rivets have cooled down, I decided to pack that up for sale in a while.

I was asked why I would be not selling it right away.

The answer is fairly easy:
To show off a bit. I behold it to be a somewhat unique structure in SL (yes I know well that there are probably a million unique structures around – but this is my personal-lookwhat-I’ve-done-now-structure 🙂 ).

But to offer some solace to the people who already asked me about it because of the looks and the somewhat nifty gate-construction, I took the vastly huge entrance hall and converted it into a separate structure, which I called “The Greenhouse”. This is going to be the first prefab of a new line of products, I call Steelworks

ps_greenhouse_001c

The Greenhouse offers a spacious hall, ideally suited as a workshop,
a store, a gallery or simply a stylish home.

The innovative entrance doors open automaticly and with a massive sound to let you in while the external lanterns allow you to set your entrance to the right light. The lanterns detect nighttime and switch on automaticly as soon as your sim turns dark.

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Technical Data
————————————————–
Footprint: 36 x 36 meter
Height: about 18 meter
Prims: 223
– Building: 194
– Lamps and lightswitch: 39

Permissions:
Mod/Copy/No Transfer
(Except for the scripts which are no mod)

Price: 1999 L$

See it on SLX: http://xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1248154

Or look for it in my mainstore: http://slurl.com/secondlife/Dhaulagiri/223/151/56

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New years, new ambitions, new armors

15 01 2009

I know, I am about half a month late there but a happy new year to everyone.

New year, new groups, new motivation, new products could also be a headline for this.
After the last year being devilishly busy, this year started somewhat calm
during holidays I was even able to build some new things.

One of those was my new mainstore,of which I will report in some following post. I

I felt quite honoured, as the folks of Public Sandbox Group (PSG), a group of gifted builders,
who run several sandboxes like at Hyboria, Mauve, Columbine and Kings Bishop and who teach people to build,
invited me to join their ranks.

Due to this I returned to building in sandboxes instead of working alone up on my shops skyplatform.
And it seems to be true enough that company forwards creativity.

Soon after starting again to hang out there, I dug out some old project idea: the Panzerklein

A powerarmor that will protect you from all hardships of life

This is a concept, I saw in a computer game once (and even though suspected by some, it was not
Bioshock) where people used self propelled armor-suits with heavy weaponry.

Except for the heavy weapons I liked that idea and decided to give it a try. Ad finally here is the result.
A steampunk hazard suit for the adventurous avatar, which will allow him to move to the most dangerous envivroments
without any harm.:)

Besides it will amuse its owner with some nice features like some weird sounds coming from the engine, a walk that
indicates that the constructor may have been doing something wrong here and there and my favourite:
a gramophone-sound system to amuse yourself and bystanders.

I also offer a free product demo, so everyone could try this peak point in steel-fashion before
buying it.

Read more about it on my XStreet Sl product page:
http://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1136626

The Demo can be found here:
http://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1136665





Cry Havoc and let slip the adboards

30 01 2008

 When visiting some sims, where owners used Hammerwielder Store Shop – Designs to stuff the place,
I came to talk to the owner of one of them, who told me that he was happy that
LL finally updated her island with HAVOC running on it now.

“Great!”, I thought to myself,”LL made another step forward with some visible effort to improve the infrastructure!”.

“Not so great!”, I thought just 20 seconds later, when the Simowner told me that the older
models of the rez-locus-boxes, which where used for my earlier models seem to be not very
compatible with havoc.

“Ahrrgl!” was my first official comment on that matter. After a review I would change that one into:”Oh well, it seems, I know what to spend my time with at this weekend.” 🙂

I will have to update all those old rezboxes to the newest script version. Oh dear.
But as the sign, I always wave says:”We give excellent service!”. And so I try.

I will update those boxes by the weekend and everyone who bought the old versions may IM me to receive
an updated version of the respective shop after he showed me his old version.

The rest of the week was loaded with efforts to bring people to my Advertising Hub to
rent some adboard and help me to keep the atmosphere.

Here is your chance to make yourself visible:)