Having no idea if the term is still up to date, “net-weather” today again became intereresting for me again.
While in RL, I look in my homes garden and see the brightest monday since months (and a holiday with that), I see sheer blackness while looking at my SL client, which tells me that there is no login due to asset server probs. Furthermore a shy look a the blog tells me that today net weather seemed to be on blizzard with several outages.
Unfortunately, that isn’t really new there. Since the upgrade to the new windlight-included client, things go worse. Sales drop, network jams, network brown-or blackouts.
And more and more often, I get to the point to think about blowing the whole show, revoke my premium account and simply sit and wait until any other massive envivroment comes up which allows creation and sale of own content to brighten its atmosphere.
It is not yet that I feel that LL abandoned their baby, but for considerably sure, they neglect it. There is about 60000 users max, I see to be online simultaniously (How many of them bots? Who knows.). And not one day passes, in which the grid breaks down like a old-age-wrecked railroad with a serious pneumonia.
This would be perfectly alright, if this would be an experimantel envivroment for a bunch of merry but unhappy students or beta-testers. Fact is, it is not.
The fabulous thing, LL’s vision had coming here is a grand thing, paid for by people who only want to have fun and can not because their inventory vanishes, they cannot move or simply are denied access by grid overload. Plus it is paid for by people who run a business and try to sell things they deem either nice or usefull to other people .
Now the problem with selling or even having customer relation is that you can not, if nobody can log in.
You can not have them, if nobody can teleport and follow your landmarks.
You can not have them, if nobody is able to see your shop because rezzing the surrounding on the new sim after TP takes ages for the customer so he becomes frustrated and leaves.
You can not if the customer buys anything from you and either the payment is going stale or the item is never delivered because of malfunctioning asset-servers.
I am sure, I would be able to talk about this kind of stormy net-weather all day. When you pay 125 US$ Tier per month (not to talk about an additional 19% VAT, my government never asked me for) plus the 6 US$ for a yearly premium account, you are surely not a big fish in the business, I know that very well.
But it’s the medium and small fishes that fill the net.
I find it hard to cope with the fact that coverage of the costs I have dropped from 100% with a little surplus now and then to about 20 to 50% because customers do not appear, are not able to see my shop in time or even cannot enter the whole grid. When you sell prefabs you are clearly at the end of the chain.
People have no sufficient net-weather, people buy or rent no land to place a home or business. Now if they don’t, they for sure buy no prefabs.
The sum of it is:
Even if you look at bright sunshine through your window, weather can be still stormy and clouded in another life.
I never lost a sock in Second Life
27 03 2009It happens to me in RL all in a while.
A sock vanishes to somewhere in a rift in time and space.
While investigating my most recent loss in this regard (if you see
a black sock with a red “WALK!” written on the side on a rampage : email me)
I wiggled out the fact, that I never happened to loose a sock in Second Life.
I have lost many things:
– Some paintings through asset server issues.
– Some building designs by sheer stupidity.
– Lots of L$ when the bank ban broke loose a stampede.
– Minor stuff from my inventory.
But miraculously, I never lost one of my three pairs of socks.
I would either claim the reason behind this to be pure logic or
the to the limits of simulation.
Pure logic would demand that you can not loose single socks where
in SL they always come in pairs. I accept that this has its points, at least unless I interrogated people who use prim socks and testify that they lost one of those.
The more appealing reason is simulation limits:
LL did manage to create a world if not even a galaxy where nearly everything is possible. Flight, creation, love, game, communication.
But they did not manage to create the same “background-galaxies” that RL offers.
In this case, they did not manage to create the sock-galaxy, where socks could go to when they are lost.
So with no place to go… they stay.
Now if anyone opens a sim dedicated to socks only, I bet a L§ for a hundred LL-Pinetrees, it would be packed within seconds and crash due to millions of socks, which have now have found their escape-spot.
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Tags: been around for too long, life, Linden Labs, LL, Second Life, SL, socks, strange things, thoughts, weird ideas
Categories : Second Life, SL, SL in general, Thoughts and Comments